http://www.openframeworks.cc/forum/viewtopic.php?p=14301

http://memo.tv/realtime_gpu_based_depth_of_field_backlight_in_processing_with_glsl_v0_1

http://www.openframeworks.cc/forum/viewtopic.php?f=9&t=2729&p=14809&hilit=glow#p14809

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